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SUBJECT Finnish Olympic Committee accepts Finnish e-Sports Federation (SEUL) as Associate Member DATE 2016-12-06
WRITER IeSF HIT 29,787


Finnish Olympic Committee accepts

Finnish e-Sports Federation (SEUL) as Associate Member


      e-Sport Recognized as a Sport in Finland

      IeSF Secretary General, “IeSF is under process to receive      recognition from  SportAccord and IOC”






The movement to recognize e-Sports as an official sports is gaining greater momentum worldwide. SEUL (SUOMEN ELEKTRONISEN URHEILUN LIITTO, Finnish e-Sports Federation), a member of IeSF representing the National Federation of Finland, has successfully been able to be accepted as an associate member of the Finnish Olympic Committee on November 26th, 2016.

 

SEUL has been working to promote e-Sports as a true sports since many years, receiving its first sports recognition from VALO (Finnish Sports Confederation). It has continued its steps to create and establish e-Sports social structures and to position e-Sports as a true sport, resulting in the acceptance of the Finnish Olympic Committee.

 

SEUL vice-president, Joonas Kapiainen, commented that “Association membership in the Finnish Olympic Committee signals strong confidence in the Finnish e-Sports Federation and e-Sports in Finland.” He also added “It’s an important acknowledgment which brings us closer to whole sports community and creates new possibilities for co-operation between e-Sports and traditional sports. As an associate member of the Finnish Olympic Committee, we have an increasingly important responsibility to represent e-Sports as a hobby and top-level sports in Finland.”

 

The movement to have e-Sports recognized by traditional sporting bodies is a long standing IeSF policy with China, Korea, and South Africa having initially forged the way forward. However, the acceptance of SEUL as an associate member of the Finnish Olympic Committee in 2016, stands testament to the greater momentum of such acceptance within the sporting community as a whole. Just in 2016 Russian e-Sports Federation (ReSF), Italian eSports Association (ITeSPA), e-Sports Danmark (Denmark e-Sports Federation), Nepal e-Sports Association (NESA), also made significant contributions to such momentum.

 

Alex Lim, Secretary General of IeSF commented “Congratulations to the Finnish e-Sports Federation who has successfully accomplished the recognition of e-Sports as an official sports. Receiving recognition from the government as a true sports does not only mean the authority is given. It also implies that the responsibilities to develop infrastructures, host national competitions, and responsibilities to select and manage national athletes within the country. 2016 has been a challenging year for IeSF, and these news show how much closer we are from being recognized by the international sports society. IeSF would like to appreciate and thank all the efforts of its members for the dedication and effort to expand and enhance the e-Sports industry.”

 


<IeSF Member Nation NOC/NAS recognition Status>

 

Continent

NOC / NSA Recognized

(22 nations)

Under Process

(24 nations)

Asia

(19 nations)

China, Chinese Taipei, India, Indonesia, Iran, Kazakhstan, Korea,

Malaysia, Maldives, Mongolia,

Nepal, Tadzhikistan, UAE, Vietnam

 

: 14 nations

Macau(China), Philippines, Singapore,

Sri Lanka, Thailand

 

 

 

: 5 nations

Europe

(18 nations)

Azerbaijan, Finland, Georgia, Italy,

Russia

 

 

 

: 5 nations

Austria, Belgium, Denmark, Ireland,

Israel, Macedonia, Netherlands, Norway,

Romania, Serbia, Sweden, Switzerland,

Ukraine

 

: 13 nations

Africa

(4 nations)

Egypt, Namibia, South Africa

 

: 3 nations

Tunisia

 

: 1 nation

America

(3 nations)

-

Argentina, Brazil, Costa Rica

 

: 3 nations

Oceania

(2 nations)

-

Australia, New Zealand

 

: 2 nations

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IeSF Notice
NO SUBJECT DATE HIT
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129 Finnish Olympic Committee accepts Finnish e-Sports Federati… 2016-12-06 29788
128 Japan Pro e-Sports Federation accepted as member of IeSF 2016-11-30 34217
127 KeSPA launches ‘certified e-Sports PC club’ service 2016-11-30 33317
126 China-Korea e-Sports Competition 2016: Opening of New Intern… 2016-11-25 32741
125 9th IeSF e-Sports World Championship 2017 Host City Bidding… 2016-11-18 34917
124 IeSF Annual General Meeting 2016 held in Jakarta 2016-10-19 44399
123 Korea is victorious at IeSF’s 2016 e-Sports World Champion… 2016-10-10 45694
122 The 8th IeSF World Championship 2016 Jakarta reaches the Fin… 2016-10-09 46555
121 Mid-Report of The 8th World Championship 2016 2016-10-08 45825
120 Apology Notice 2016-10-06 48680
119 Announcement of the group drawing result for the 8th e-Sport… 2016-10-06 47209
118 Excitement of the 8th IeSF e-Sports World Championship to be… 2016-10-03 47073
117 IeSF finalizes 2nd Entry for 8th e-Sports World Championship… 2016-09-30 49048
116 IeSF, announce “Protect Player”, the slogan for e-Sports… 2016-08-11 56493
115 IeSF, Partnership with World Mobile Games 2016-07-28 58001
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